I built Vimancer, a narrative game that reimagines Vim NORMAL mode commands as schools of magic.
The Idea
Vim has a very steep learning curve. I wanted to make something more engaging and imaginative. What if dd dw were Destruction spells? What if /pattern was Clairvoyance?
Commands as Magic
Some of the commands adapted as magic
| Magic | Vim Commands |
|---|---|
| Movement |
h j k l w e b
|
| Teleportation |
5j 0 $ gg G f t F T
|
| Clairvoyance |
/ ? n N * #
|
| Transmutation |
r :%s
|
| Destruction |
dw dd
|
| Replication |
yw yy p P
|
| Chronomancy |
u Ctrl+r
|
| Rituals |
qa @a @@
|
| Repeat | . |
| Meta |
:w :q :wq
|
The Stack
- Engine: Godot 4
- Art: LibreSprite (pixel art)
- Music: Strudel(algorithmic composition)
- SFX: JSFXR
Vimancer
It's free to play: https://ameyrk.itch.io/vimancer
16 chapters, multiple endings. Would love feedback from vim-motion users and newcomers!
Full Chapter Demo
Here's a longer look at Chapter 4 which introduces Clairvoyance (search):
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