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The React Native game engine gap in 2026 - RNGE, Skia, Phaser-in-WebView, expo-gl

The React Native game engine gap in 2026 - RNGE, Skia, Phaser-in-WebView, expo-gl

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9 min read
🤖 While Everyone Was Talking About AI, I Was Building an Autonomous Game Engine Agent

🤖 While Everyone Was Talking About AI, I Was Building an Autonomous Game Engine Agent

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3 min read
Clean Architecture for Web3 Games: Separating Gameplay, AI, and Blockchain Logic

Clean Architecture for Web3 Games: Separating Gameplay, AI, and Blockchain Logic

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7 min read
I built a color-memory game in vanilla JS — what I learned trying to make "guess the cartoon hue" feel fair

I built a color-memory game in vanilla JS — what I learned trying to make "guess the cartoon hue" feel fair

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2 min read
I Made a Game That Reimagines Vim Commands as Magic

I Made a Game That Reimagines Vim Commands as Magic

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1 min read
Why I Stopped Making Games With "More Content"

Why I Stopped Making Games With "More Content"

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3 min read
Modeling item sinks and sources in a node graph

Modeling item sinks and sources in a node graph

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5 min read
I spent $200 on a gacha game and couldn't stop — here's the psychology they exploit

I spent $200 on a gacha game and couldn't stop — here's the psychology they exploit

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3 min read
Game Design Tool vs Game Engine: What Designers Actually Need

Game Design Tool vs Game Engine: What Designers Actually Need

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5 min read
What Is a Game Design Tool? A Practical Guide for Game Designers

What Is a Game Design Tool? A Practical Guide for Game Designers

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8 min read
Building a Free Browser-Based PBR Texture Generator (No Plugins, No Uploads)

Building a Free Browser-Based PBR Texture Generator (No Plugins, No Uploads)

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2 min read
Granloop Arena TV — Pixel Art Fighting Game — 30 Days Web Challenge Day 3

Granloop Arena TV — Pixel Art Fighting Game — 30 Days Web Challenge Day 3

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4 min read
Best Game Design Tools for Indie and Mobile Game Designers

Best Game Design Tools for Indie and Mobile Game Designers

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6 min read
600 Snakes on the Edge: How I Built a Slither.io Server with Trail Algorithms, Spatial Hashing & Bot AI

600 Snakes on the Edge: How I Built a Slither.io Server with Trail Algorithms, Spatial Hashing & Bot AI

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8 min read
Why I Built a High-Performance 2D/2.5D Engine in TypeScript (and Why I Ditched OOP)

Why I Built a High-Performance 2D/2.5D Engine in TypeScript (and Why I Ditched OOP)

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2 min read
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